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Final Fantasy Vii Original Soundtrack Today

It is crucial to note that while the PlayStation was advanced for 1997, it still had limitations. The Final Fantasy VII Original Soundtrack was created using the PlayStation's internal sound sequencer (the SPU). This wasn't fully orchestrated audio in the modern sense; it was MIDI data triggering sample banks loaded into the console's RAM.

The is the reason we have "Video Games Live" and the "Distant Worlds" symphony tours. Before Uematsu, orchestras rarely played video game music with a straight face. After Final Fantasy VII , that changed. final fantasy vii original soundtrack