This version introduced spline-based modeling and support for the Amiga’s 24-bit graphics card.
Before 2020, versions used "R" (Release) numbers (R12, R13...R22). In 2020, Maxon introduced a Spring "S" release and Fall "R" release, then moved to a single annual version named by the year (2023, 2024, 2025). Perpetual licenses ended after R22; now Cinema 4D is subscription-only (with a rent-to-own option). maxon cinema 4d version history
Redshift (CPU+GPU production renderer) included in all subscription plans. New Cloth system (GPU-based, real-time simulation). Pyro (GPU-based fire/smoke simulation). ZRemesher integration. Universal Scene Description (USD) support. Perpetual licenses ended after R22; now Cinema 4D
In 2015, Maxon released Cinema 4D version R17, which introduced a major new feature: the 'C4D Lite' application. C4D Lite provided a streamlined, more accessible version of Cinema 4D, aimed at motion graphics artists and designers. Pyro (GPU-based fire/smoke simulation)
These early versions were exclusive to Amiga and introduced basic 3D modeling, simple animation, and primitive rendering. Expansion and Multi-Platform Growth (1996–2009)
Particle System (completely new, GPU-based, rule-driven particles with modifiers). Project Asset Inspector . Modeling (Mesh Projection, Surface Editor). Redshift becomes default renderer. Substance engine integration (native SBSAR).