Marvel Vs Capcom Origins -xbla--arcade--jtag Rgh- Online
Ultimately, Marvel vs. Capcom Origins serves as a cautionary tale about the fragility of digital-only media and licensing. While it provided the best way to experience the foundational blocks of the "Vs. Series"—highlighting the transition from the gem-based mechanics of Marvel Super Heroes to the chaotic duo-teamwork of Clash of Super Heroes—its disappearance turned it into a "ghost game." Whether played on an original XBLA license or kept alive through RGH hardware, the title remains a gold standard for how retro fighting games should be updated, polished, and presented to a new generation.

Maybe I’m missing something, but I haven’t found any way to get the bandwidth-test CLIENT to use ports other than 2000 if you need to set the server side to different ports. I’ve determined that changing the server settings on the client side doesn’t affect the client’s behavior, it just keeps trying to use 2000.
I went back to double check it, but when I connected the client to a non-standard port, it negotiated the port automatically. I was using ROS 6.46.4 and tried multiple ports. Each time, the client auto negotiated without any trouble.