Animsquad Master Class Disney S Zach Parrish Brent Homman

Zach Parrish is a massive advocate for 2D sketching before touching a 3D rig. In this master class, he forces students to draw 50 thumbnails for a 200-frame shot. Brent then takes those thumbnails and shows you how to translate them into Maya/Euler curve tangents. This bridge is where most self-taught animators fail.

While both instructors respect the classic 12 principles, they teach them through a . AnimSquad Master Class Disney s Zach Parrish Brent Homman

However, be warned: The homework is brutal. Parrish is known for rejecting "easy" solutions. Homman will zoom into your curve editor and ask, "Why is that Bezier handle there?" It is challenging, but that is the point. As they say in the class, "Comfortable animation never made anyone cry." Zach Parrish is a massive advocate for 2D

Techniques for maintaining character appeal, specifically with female characters, drawing on his work for Frozen . This bridge is where most self-taught animators fail

| Assignment | Focus | Deliverable | |------------|-------|--------------| | 1. Ball with Personality | Weight & timing | 100-frame ball bounce with emotion | | 2. Vanilla Walk Cycle | Mechanics & overlap | 2-second walk, plus 2 variations (sad, happy) | | 3. Pantomime Acting | Staging & silhouette | 10-second shot, no dialogue, clear emotion | | 4. Dialogue Shot | Lip sync & eyes | 8-12 seconds of conversation between 2 characters | | 5. Physical Comedy | Snappy timing & arcs | 4-second pratfall or double-take |