Captain — Of Industry V2025.01.14 _verified_

The modding API has been slightly altered. The previous "Unlimited Mines" mod breaks because the way the game handles voxel data has changed.

Terrain manipulation has always been a fan favorite, and the new update pushes this further with the "Smart Leveling" tool. This feature allows players to set a target elevation, and the excavator AI will automatically balance cut-and-fill operations. This drastically reduces the micro-management required to prepare large plots of land for factory expansion. Coupled with the new concrete reinforcement mechanics, players can now build towering structures on reclaimed land without fear of soil collapse. Captain of Industry v2025.01.14

, the game's recent development has been defined by the massive The modding API has been slightly altered

: The way vehicles physically carve into the earth to create mines and dump waste to expand islands is unmatched. Dynamic Logistics This feature allows players to set a target

The maritime aspect of the game has also received a significant polish. The v2025.01.14 build introduces modular cargo ships. Instead of building multiple ships for different resources, you can now swap out deck modules to carry liquid chemicals, loose ore, or palletized goods. This flexibility streamlines trade routes and reduces the crowded nature of late-game ports. Furthermore, the ocean simulation now includes tidal variations that affect offshore drilling rigs, adding a layer of environmental strategy to your resource extraction.