Many designers, fearing imbalance, make every character or weapon "the same but with different skins." This kills competition. If everything is average, nothing is skillful.
A for a competitive game is a living blueprint that defines the vision, rules, and technical requirements of your project to ensure team alignment. In the context of "competitive design," the focus shifts from pure narrative to mechanical balance , player skill expression , and fairness . 1. The Core Vision (The "Why")
Before diving into code or art, you must define the "soul" of the competition.