Assetto Corsa: Evo Update V0.1.2 - V0.1.3 -gamed...

| Feature | v0.1.2 Performance | v0.1.3 Performance | | :--- | :--- | :--- | | | 52 FPS (Stuttering) | 78 FPS (Smooth) | | VR (Oculus Quest 3) | Unplayable (ASW artifacts) | Playable (72fps locked) | | CPU Frametime (1% lows) | 14ms | 8.5ms |

addressed critical car customisation bugs and paved the way for the game's broader online features. The Evolution from Launch to v0.5 Assetto Corsa EVO update v0.1.2 - v0.1.3 -GameD...

: At this stage, Kunos confirmed the game would remain in offline mode while they prioritized server stability to ensure a smooth transition to the full online experience. | Feature | v0

The headline act. v0.1.3 introduces a completely revised Force Feedback model, moving away from a canned effect-based system toward a more direct “tire slip + suspension load” hybrid. Bots would brake-check mid-corner or pit maneuver you

: Addressed a major issue where some systems would display only a black screen with minimal UI elements.

One silent killer in v0.1.2 was the AI logic. Bots would brake-check mid-corner or pit maneuver you for no reason.