The is not just another script—it is the cornerstone of identity in the QBCore ecosystem. It transforms a simple interaction (showing an ID) into a rich, visual, and engaging roleplay mechanic. For server owners, it provides a manageable way to track citizens, licenses, and jobs. For players, it offers a tangible piece of their digital identity.
Note: The unique = true parameter is vital. It ensures every ID card holds specific metadata rather than stacking into a generic pile. qb-idcard fivem
Instead of just using /checkid , integrate the ID card into your MDT (Mobile Data Terminal). When an officer runs a license plate, the MDT can automatically cross-reference the owner’s citizen ID and pull up their digital ID card. The is not just another script—it is the
is a resource (script) designed for the QBCore FiveM framework. Its primary function is to generate and manage identification documents for players within the game world. Unlike default UI elements that simply show stats, qb-idcard creates tangible, in-game items that players can carry, show, and drop. For players, it offers a tangible piece of
Open the config.lua file. Here you will find the core settings:
| Feature | Implementation Method | |--------|----------------------| | | Add expiry field in database; check during show event | | Hologram/Watermark | Use CSS pseudo-elements with low opacity in HTML template | | Photo from character | Store mugshot_url via qb-clothing ; pass to HTML as <img src=""> | | Revocation system | Server-side command: RemoveLicense(playerId, "driver") deletes item & logs | | QR code scanning | Encode citizenid into a QR (using qrcode-generator library) inside HTML |