Stronghold- Crusader - Extreme
: The game’s primary appeal is the massive increase in scale, supporting up to 10,000 units on-screen simultaneously—ten times the original limit. New Gameplay Features Tactical Powers
The counter to the Templar. The Horseman is a glass cannon lightning bolt. He has no armor to speak of, but his charge attack deals splash damage and can send infantry flying. In small groups, they are annoying. In groups of 200, they are a brown blur that will flatten an entire archer line before the archers can fire a second volley. These units fundamentally change the meta, encouraging hit-and-run tactics on a scale the original never supported. Stronghold- Crusader Extreme
: Described as "spectacularly difficult" and "mercilessly unforgiving". Missions often drop players into instant-attack scenarios with little time to build an economy. Visuals & Audio : The game’s primary appeal is the massive
Conversely, avoid this game if: