Lights-patch-v0.1.80 -

Patch v0.1.80 introduces "light pruning," a method that disables non-essential light calculations for objects outside the user's field of view. This significantly reduces CPU overhead without sacrificing visual fidelity. Color Temperature Calibration:

While it remains a sub-version of the 0.1 branch, patch v0.1.80 is a testament to the philosophy that "lighting is everything." It transforms the environment from a static backdrop into a living, breathing component of the user experience, setting a high standard for the eventual v1.0 release. technical changelog lights-patch-v0.1.80

: Version 1.80 included experimental physics such as improved ground height calculations for wings and more realistic smoke from overheated brakes. Patch v0

: Users often encounter a "black sky" or missing rain textures if CSP is not paired correctly with weather scripts like Sol or Pure. technical changelog : Version 1