3.5.5 Hexagon Codehs -

In turtle graphics, you turn by the exterior angle. exterior_angle = 360 / sides = 360 / 6 = 60° .

If you’re working through the or Graphics unit, you’ve probably hit 3.5.5: Hexagon . At first glance, it seems simple: just draw a six-sided polygon. But getting the angles right and placing it correctly on the screen can be tricky. 3.5.5 hexagon codehs

In turtle graphics, you turn by the angle = 360 / number_of_sides . In turtle graphics, you turn by the exterior angle

A regular hexagon has six equal sides and six equal angles. To draw a hexagon using a "turtle" (a cursor that moves around the screen), we need to determine the the turtle must turn at each corner. In turtle graphics

❌ ✅ Make sure i < 6 (six sides).