Become a great negotiator: 10 mistakes to avoid - Mercuri.net

In the vast ocean of monster-taming games, most titles fall into one of two camps: the Pokémon model of "capture and battle" or the Shin Megami Tensei model of "negotiate, recruit, or destroy." However, in the shadowy corridors of early 2010s Japanese indie development, a cult artifact emerged under the enigmatic creator handle (believed to be a pseudonym for a developer active on the now-defunct Vector software marketplace).

is known in the indie and doujin game scene for experimental RPG and visual novel mechanics that blend dark fantasy with intricate social simulation. You can find more updates on their work via platforms like Fantia or DLsite (note: some content from this developer may be age-restricted).