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Gnomon Workshop - Environment Sculpting With David Lesperance - 1.1gb -

David Lesperance (Senior Environment Artist in games/film) Focus: Sculpting detailed 3D environments using ZBrush , with an emphasis on hard-surface and organic integration. Duration: ~3–4 hours (1.1 GB file size, usually 1080p video)

To get the most out of this course, you should have a basic understanding of the following software (though Lesperance explains his specific workflow):

Lesperance specializes in a hybrid workflow—mixing traditional ZBrush sculpting with the procedural power of tools like World Machine and Unreal Engine. In this Gnomon Workshop release, he distills over a decade of Hollywood environment workflow into a streamlined, 1.1Gb package.