Metal Gear Solid Philanthropy [updated] Jun 2026
The letter was polite but firm: remove all Metal Gear copyrighted material, character names, and logos from the film or face legal action.
Snake is sent to infiltrate a disused oil rig in the Mediterranean. But unlike the games, where Snake usually has a team, Philanthropy isolates him. The film leans into the loneliness of the spy. There are no codec calls every five minutes. There is only Snake, his cardboard box, and a series of brutal, close-quarters fights against guards who aren't cartoonishly stupid. Metal Gear Solid Philanthropy
as Solid Snake. The production dubbed the actors to replicate the games' iconic voice work, specifically imitating David Hayter’s performance. Production Style The letter was polite but firm: remove all
The project was originally planned as a trilogy, but subsequent parts were never fully realized: The film leans into the loneliness of the spy
For a fan film, the production value of Philanthropy was nothing short of staggering. The Hive Division utilized a mix of practical effects, impressive costume design, and green screen technology to recreate the high-tech, gritty aesthetic of the games.
Whether you call it a fan film, a tribute, or a miracle— Philanthropy is the Metal Gear game Kojima never made.