Dark Souls 2 Scholar Of The First Sin V1.03.r.2... Work Link
When Dark Souls 2 launched in early 2014, it was a DirectX 9 game designed primarily with the PlayStation 3 and Xbox 360 in mind. While it was a critical success, the PC port was plagued by issues: limited texture resolution, a stubborn 60fps cap that caused weapon durability to degrade twice as fast as intended, and lighting engines that looked nothing like the pre-release footage.