script is a specialized tool—often bundled within third-party executors or advanced developer plugins—designed to serialize a live game environment into a Serialization : It traverses the
If you are looking to save your own scripts for use in other projects, this quick guide shows the official way to do it through the Toolbox: Roblox SaveInstance Script
-- Recursively load children for _, childData in ipairs(data.Children) do loadInstanceFromData(childData, newInstance) end newInstance) end In Roblox Lua
In Roblox Lua, an is any object in the game world: a Part , a Script , a Tool , a Model , a GUI element, etc. Saving an instance means serializing it — converting its in-memory representation into a storable format (like a table, JSON string, or even bytecode). a GUI element