Ascent: Astral
Developed by Hibernian Workshop, Astral Ascent is a 2D platformer rogue-lite set in a vibrant "modern fantasy" world. Players take on the role of one of four heroes, each trapped in the , an astral prison guarded by 12 powerful bosses known as the Zodiacs . Key Gameplay Features
If you bounced off Hades because it felt too "button-mashy" or found Dead Cells too punishing, Astral Ascent strikes the perfect middle ground. It is a tactical fighter disguised as a platformer. With over 100+ hours of content across 12 Destiny levels, it offers immense replayability. Astral Ascent
The hand-drawn art is lush and painterly, with characters and enemies that animate with a storybook fluidity. Each Zodiac arena is a visual spectacle—from a galaxy-spun clockwork tower to a flooded moonlit ruin. The soundtrack, a blend of synthwave and orchestral fantasy, pulses during combat and swells during boss confrontations, perfectly matching the game’s energetic pace. Developed by Hibernian Workshop, Astral Ascent is a
: Each world is guarded by powerful Zodiac bosses with unique attack patterns and backstories to uncover. Multiplayer : The game supports two-player local co-op or online play via Steam’s Remote Play Together Playable Characters Each hero features a distinct weapon and playstyle: It is a tactical fighter disguised as a platformer
While the art draws you in, the combat is what keeps you there. Astral Ascent distinguishes itself by moving away from the weapon-focused systems of its peers. Instead of finding swords or bows, your offensive capabilities are defined by and Astral Generations .