Too Much Light -ongoing- - Version- 0.5e Max Link
Never run. Running generates motion-blur (light refraction). Walk backward whenever possible. Your character's eyes are in the front of their head; looking back reduces direct photonic input.
Most horror games punish you for stumbling in the dark. Amnesia wants you to huddle in a corner. Outlast forces you to drain your camcorder batteries. flips the script with brutal efficiency. The game punishes you for seeing . Too Much Light -Ongoing- - Version- 0.5e Max
Morning interactions in the hallway or her room are key; look for the "Homework Help" event. Never run
Here is everything you need to know about the current state of Too Much Light . Too Much Light -Ongoing- - Version- 0.5e Max