: Reducing geometry complexity for better performance in KeyVR or other augmented reality applications.
Would love to hear about plugin compatibility (SolidWorks, Rhino, Blender bridge).
Users of KeyShot 10.2 benefit from a "best of both worlds" scenario: they get the major architectural changes of Version 10 (like RealCloth 2.0 and the Light Manager) with the stability of a mature point release.
