Art | Of Fighting ^new^
Expand the original “Spirit Gauge” (which depletes with special moves) into a deeper risk/reward resource system that adds strategic depth without losing the series’ signature grit.
Today, taunting is considered a sign of disrespect. In Art of Fighting 2 , taunting was a viable strategy. A well-timed taunt would drain your opponent’s Spirit Gauge, preventing them from using special moves. This turned the psychological warfare of the arcade into a literal game mechanic—a concept so bold that few games have dared to replicate it. Art Of Fighting
