The game now highlights "Dead-End" technologies in red. These are flavor techs (like "Advanced Cockpits" or "Lunar Tourism") that do not lead to fusion or endgame drives. For new players, this prevents wasting 6 months of research time on a dead branch.
Terra Invicta v0.4.38 is available now on Steam Early Access. Terra Invicta v0.4.38 Early Access
adjustments: Earth now produces approximately 25% more research at the start of a campaign. The game now highlights "Dead-End" technologies in red
: The cohesion tooltip now properly highlights green for gains and red for losses, even when below 5. Version History Context Terra Invicta v0
introduces "Parallel Processing for Faction AI." The game now utilizes multi-threading for AI decision-making. In practical terms: Late-game turns are roughly 40% faster on a standard 6-core CPU. The Unity engine still groans under the weight of 1,000 ships, but it no longer crashes to desktop.
In the coming weeks and months, players can expect to see a range of new features and updates, including: