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The emulation scene is moving toward . Developers are currently training models to analyze PS2 elf binaries and auto-generate config entries based on specific instruction patterns (e.g., if the game uses VU0 microcode with a specific flag, enable clamping).

By selecting the optimal configuration for their game, developers can ensure that their game runs smoothly and efficiently on the PS2, with minimal lag, glitches, or other performance issues.