No article on is fair without discussing its "quirks." It was not perfect.

was one of the first major tools to bridge the gap between NLE (Non-Linear Editing) and high-end compositing in a single application? No more jumping back and forth between Premiere and After Effects—it’s all in one timeline. postPerspective Key Features to Highlight: Native 3D Model Support:

This was the crown jewel of . The software shipped with a grid-based 3D particle engine. Want a meteor shower? Need realistic muzzle flashes? How about snow, rain, or a swarm of locusts? You didn't need to buy $500 trapcode plugins. You simply dragged the "Particle Simulator" onto a clip, selected a preset, and rotated the camera in 3D space. For indie action filmmakers in 2012, this was witchcraft.