By jumping immediately upon landing, you bypass the game's "landing lag" and friction, which normally slows your character down.

An is a piece of code, usually written in Lua (the programming language Roblox uses), that automates this process. When injected into a game client, the script performs the following actions:

If the classic script feels clunky, use this . It uses RenderStepped (runs every frame) for buttery smooth jumps.