Dev-antidump Updated Guide
| Tool | Purpose | |------|---------| | (with -f spawn) | Early instrumentation before self-checks | | Objection | memory dump all with bypass plugins | | Radare2 + r2frida | Memory dumping with evasion scripts | | LIEF | Patch ptrace/gdb checks in binary | | Kernel module (LKM) | Force read /proc/pid/mem ignoring protections |
Linux provides the PR_SET_DUMPABLE flag via prctl() . When set to 0 , the kernel will not allow core dumps for this process. dev-antidump
dev-antidump is server-side only, and it can read files and ban players. I recommend using these together. https://github. | Tool | Purpose | |------|---------| | (with
dev-antidump is a server-side security resource for FiveM designed to prevent malicious players from downloading client-side scripts. It protects intellectual property and enhances security by monitoring file access and automatically sanctioning users attempting to dump server assets. Review the source code and documentation at devxgaming GitHub repository devxgaming/fivem-antidump - GitHub I recommend using these together
dev-antidump is not a panacea. It is a hygiene factor. In the same way you learned to never store passwords in source code, you must learn to never leave secrets lying naked in process memory after a crash.