Outward Raid Mode Not Working -
If your Outward Raid Mode mod is not working, it is likely due to an incorrect game branch selection in Steam or missing core dependencies like BepInEx. This mod is essential for expanding the game’s standard two-player co-op limit to up to 10 players. Below is a comprehensive guide to troubleshooting and fixing the most common issues. 1. The "Default-Mono" Fix (Most Common) For most players, the Raid Mode mod fails because Outward is running on its standard branch. To fix this, you must switch to the Mono branch, which allows the game to recognize and run mods. Open your Steam Library . Right-click on Outward . Select Properties > Betas . From the dropdown menu, select default-mono . Wait for Steam to download the small update. 2. Verify Essential Dependencies Raid Mode cannot run by itself. If you are missing any of its core "support" mods, the game may crash or simply ignore the player limit expansion. Ensure you have the following installed via a mod manager like r2modman or Thunderstore: BepInExPack : The foundation for all Outward mods. SideLoader : Necessary for loading custom assets. Outward Config Manager : Allows you to adjust Raid Mode settings in-game. 3. Launching Through the Mod Manager A common mistake is launching the game directly from Steam or its desktop shortcut after installing mods. This will often launch the "unmodded" version of the game. Always open r2modman or Thunderstore . Select the correct game version ( Definitive Edition vs. Legacy ). Click Start Modded . 4. Definitive Edition (DE) vs. Legacy Issues If you are playing the Definitive Edition , ensure your mods are installed in the Outward_Defed folder, not the base Outward folder. If you use a mod manager, double-check that you have selected "Outward Definitive Edition" as the active game. 5. Troubleshooting Frequent Bugs Should I use raid mode scaling with 3 people? : r/outwardgame
Outward Raid Mode mod is not working, it is likely due to an incorrect game branch, missing dependencies, or a version mismatch between the mod and the game (Legacy vs. Definitive Edition). 1. Enable the "Mono" Branch The most common reason for Raid Mode failing is that the game is running on the standard branch rather than the mod-compatible one. Steam Users : Right-click in your library → Properties default-mono - Public default branch (mono) from the dropdown. Steam will download a small update. You must do this for mods to initialize. 2. Verify Version and Dependencies Raid Mode requires specific support mods to function. If you are missing any of these, the game may crash or simply not allow more than two players. Essential Dependencies : Ensure you have installed BepInExPack SideLoader Outward Config Manager Definitive Edition (DE) vs. Legacy : If playing DE, ensure your mod manager (like ) is set to the Outward Definitive Edition Manual Directory Check : For DE, ensure the mods are installed in the Outward_Defed folder, not the base 3. Troubleshooting Common Bugs
Troubleshooting Guide: Why Your Outward Raid Mode Is Not Working (And How to Fix It) Outward , the unique fantasy RPG by Nine Dots Studio, is known for its brutal difficulty and unforgiving survival mechanics. However, for many players, the biggest challenge isn't the combat—it’s the game’s networking. The "Raid Mode" (often confused with the standard co-op or the Definitive Edition ’s endgame "Unknown Arenas" co-op) is a highly requested feature that allows more than two players to adventure together. If you are searching for " outward raid mode not working ," you are likely one of the hundreds of players frustrated by connection drops, invisible friends, or the dreaded "Failed to Join" message. Before we dive into fixes, it is crucial to understand a hard truth: Outward does not natively support more than 2-player co-op. There is no official "Raid" or 4-player mode in the vanilla game. What the community calls "Raid Mode" is usually a third-party mod (specifically the Raid Mod by Sinai or Outward Mod Manager configurations) or a misinterpretation of the Definitive Edition 's Arenas. Thus, when "outward raid mode not working" occurs, you are likely dealing with a mod conflict, a port forwarding issue, or a game version mismatch.
Part 1: Common Symptoms of "Raid Mode Not Working" Users searching for this keyword report the following specific issues: outward raid mode not working
"Failed to Join Game" Error: The host sends an invite, but the third or fourth player receives an instant rejection. Infinite Loading Screen: The game loads forever after selecting a character for the third player. Invisible Players: Two players connect fine, but the third sees the other two as ghosts or cannot interact with the world. Crash on Second Join: As soon as player three hits "Join," the host’s game crashes to desktop (CTD). Mod Menu Missing: The raid settings (slots, damage scaling) do not appear in the pause menu. Definitive Edition vs. Oldward Conflict: One player has the Definitive Edition , another has the base game + DLCs.
Part 2: The Root Causes (Why It Fails) Before applying fixes, you must diagnose why your raid mode is failing. Here are the top 6 culprits: 1. You Haven’t Installed the Raid Mod Correctly As stated, vanilla Outward only supports 2 players. If you try to force a third player into a standard co-op session, the netcode will reject it. You must use the Raid Mod (available on Nexus Mods) or a mod pack like Outward Definitive Edition Mod Launcher . 2. Version Mismatch (The #1 Killer of Raid Mode) The Raid Mod requires exact game versions across all players.
Problem: Player 1 is on Outward Definitive Edition (v1.4+), while Player 2 is on Outward: The Three Brothers (Oldward). Problem: You are using Raid Mod v1.2.6, but your friend is using v1.2.5. Result: The handshake fails, and raid mode will not work. If your Outward Raid Mode mod is not
3. SideLoader or BepInEx is Outdated The Raid Mod does not run alone. It requires a mod loader (SideLoader for Definitive Edition or BepInEx for Oldward). If these frameworks are missing or outdated, the mod’s hooks for player slots never load. 4. Steam/EOS Networking Conflicts Outward uses Epic Online Services (EOS) for connectivity, even on Steam. If your firewall, router, or VPN is blocking EOS ports (specifically 7777 and 27015-27030), the game will allow the first two players (default) but choke on the third because of bandwidth or peer-to-peer authentication limits. 5. Corrupted Save Data or Mod Settings Sometimes the RaidConfig.json file becomes corrupted. If the max players is set to 0 or 2 in the config file, the mod will appear active but refuse extra connections. 6. Anti-Cheat or Anti-Virus Interference Windows Defender or third-party AV (like Malwarebytes) often quarantines the doorstop_config.ini or winhttp.dll files that mods use to inject code. Without these, the raid mode never initializes.
Part 3: Step-by-Step Fixes for "Outward Raid Mode Not Working" Follow these steps in order. Do not skip. Step 1: Confirm You Actually Have the Right Mod
Go to your Outward install folder (Steam: Right-click Outward > Manage > Browse Local Files). Look for a folder named BepInEx or SideLoader . Inside BepInEx/plugins , look for RaidMod.dll . If missing: Download the latest Raid Mod from Nexus Mods. For Definitive Edition , use Raid Mod v1.4.0+ . For Oldward , use v1.2.5. Open your Steam Library
Step 2: Unify Game Versions Across All Players This is non-negotiable.
In Steam, go to Library > Right-click Outward > Properties > Betas. Ensure all players are on the same branch: either "None" (Definitive Edition) or "oldward - Legacy build." Do not mix: Definitive Edition players cannot raid with Oldward players.

